Difference between revisions of "Creating a Rich Text with Narration Activity"
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==Overview== | |||
Within our Getting Started Package, you will find a Template folder. We have provided a template for the configuration file, which is used by the CLIO interface to set up the activity. We also include a content drafting template created in Microsoft Word that can aid collaboration when creating activities as part of a development team. | Within our Getting Started Package, you will find a Template folder. We have provided a template for the configuration file, which is used by the CLIO interface to set up the activity. We also include a content drafting template created in Microsoft Word that can aid collaboration when creating activities as part of a development team. | ||
==Options== | |||
===Content Configuration=== | |||
These are configuration settings for the content available within the activity. | These are configuration settings for the content available within the activity. | ||
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====Drafting the Content | |||
==Creating the Activity== | |||
===Define the Activity=== | |||
All CLIO activities, regardless of their Activity Type, contain many of the same configuration settings. These are used to configure the screen and load the correct content. By defining this information, we can begin to draft more specific activity content. This information is included in both the drafting template and the coding template provided with each activity type. | |||
{{See|Defining a CLIO Activity}} | |||
===Drafting the Content=== | |||
{{Drafting Template|Activity Type=Rich Text with Narration|URL=https://cliomuseums.org/clio/templates/drafting/Rich%20Text%20Narration.docx}}Open the provided Content Template for drafting the Rich Text with Narration activity. First, we must decide on the basic descriptive information for the activity, such as the title, description, preview image and theme. This information is required because it is used by the CLIO interface to properly display the activity. | {{Drafting Template|Activity Type=Rich Text with Narration|URL=https://cliomuseums.org/clio/templates/drafting/Rich%20Text%20Narration.docx}}Open the provided Content Template for drafting the Rich Text with Narration activity. First, we must decide on the basic descriptive information for the activity, such as the title, description, preview image and theme. This information is required because it is used by the CLIO interface to properly display the activity. | ||
Revision as of 16:57, 26 April 2022
Overview
Within our Getting Started Package, you will find a Template folder. We have provided a template for the configuration file, which is used by the CLIO interface to set up the activity. We also include a content drafting template created in Microsoft Word that can aid collaboration when creating activities as part of a development team.
Options
Content Configuration
These are configuration settings for the content available within the activity.
Property | Description | Expected Parameters | Examples |
---|---|---|---|
Audio | The audio file to be played. | OGG file
|
|
Rich Text | Rich text content to be displayed within the activity. | Rich Text |
Creating the Activity
Define the Activity
All CLIO activities, regardless of their Activity Type, contain many of the same configuration settings. These are used to configure the screen and load the correct content. By defining this information, we can begin to draft more specific activity content. This information is included in both the drafting template and the coding template provided with each activity type.
Drafting the Content
Open the provided Content Template for drafting the Rich Text with Narration activity. First, we must decide on the basic descriptive information for the activity, such as the title, description, preview image and theme. This information is required because it is used by the CLIO interface to properly display the activity.
Next, we can start to write the content needed for the Rich Text with Narration activity type. This activity type will display rich text content that the user can scroll, as well as an optional OGA audio file voice over.
For the Audio field, we can put the relative location to the OGG audio file that we would like to play. This is entirely optional. For the Rich Text field, we can put the rich text that we would like to display as part of our activity.
Coding the Activity
The next step will be to take the content that was created in the Content template and begin to migrate it into the Configuration template. We will need to open the provided Configuration Template for drafting the Rich Text with Narration activity. This can be done in a plain text editor, but for the purpose of this manual we will be using jsoneditoronline.org/.
We can now start filling out the empty fields for our activity. Our audio file, named “1”, will be displayed under the object named “Audio”. Here, we can enter the relative location of the OGA audio file that we put into our content draft. Finally, we can enter the rich text that we want to display under “Richtext”.
Once you are finished, you can download the finished JSON file by clicking ‘Save’ and then ‘Save to Disk’. This file can be copied to the Program’s @Activity folder, and the media can be copied to the Program’s @Media directory.