Difference between revisions of "CLIO (toolkit)"

From CLIO

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CLIO is a toolkit containing one web application, one prospective web application and all of the resources needed to create your first digital interactive.  We are aiming to provide resources tailored to helping non-profit institutions create and display digital interactives, without a huge knowledge or financial buy-in.  The CLIO project is open-source and that means you can choose to use it however works best for you.
CLIO is a toolkit containing one web application, one prospective web application and all of the resources needed to create your first digital interactive.  We are aiming to provide resources tailored to helping non-profit institutions create and display digital interactives, without a huge knowledge or financial buy-in.  The CLIO project is open-source and that means you can choose to use it however works best for you.
==CLIO==
==CLIO==
[[CLIO]] consists of one web application and one prospective web application that act as graphical user interfaces.  CLIO Exhibit uses packages to display interactive activities, on-line and in-person, as a facilitated experience or a static exhibit kiosk.  You can use your own electronics to display these activities, or you can follow our guides to recreate [[POP Kiosk|POP]], our portable prototype touchscreen kiosk.  We are also planning on developing CLIO Create, which will be used to create and manage Activities, define their Audience, organize them into Programs, and then export a CLIO Exhibit package file.
[[CLIO]] consists of one web application and one prospective web application that act as graphical user interfaces.  CLIO Exhibit uses packages to display interactive activities, on-line and in-person, as a facilitated experience or a static exhibit kiosk.  You can use your own electronics to display these activities, or you can follow our guides to recreate a [[POP Kiosk|POP]] touchscreen kiosk using off-the-shelf parts.  We are also planning on developing CLIO Create, which will be used to create and manage Activities, define their Audience, organize them into Programs, and then export a CLIO Exhibit package file.
{{See|CLIO}}
{{See|CLIO}}
==POP==
==POP==
The POP kiosk was built with open hardware and open-source software technologies.  The prototype is designed to have a mobile and modular form factor, allowing it to be integrated into a variety of pop-up exhibit scenarios. It was also used during the exhibit and educational planning meetings and development cycle to prototype interactive content.  It is constructed using off-the-shelf parts and doesn't require any soldering, meaning all hardware is easily replaceable in the event of damage, failure or obsolescence.  If you ever need another kiosk, they can also be easily replicated.  
The POP kiosks were built with open hardware and open-source software technologies.  They are designed to have a mobile and modular form factor, allowing it to be integrated into a variety of exhibit scenarios, inside and outside of your institution. We also used them during the exhibit and educational planning meetings to prototype interactive content.  It is constructed using off-the-shelf parts and doesn't require any soldering, meaning all hardware is easily replaceable in the event of damage, failure or obsolescence.  If you ever need another kiosk, they can also be easily replicated.  


This kiosk is a low-cost option for integrating CLIO activities into pop-up exhibits, performing user and pilot testing on a physical interactive display and generating a proof-of-concept for planning meetings.
This kiosk is a low-cost option for integrating CLIO activities into exhibits, performing user and pilot testing on a physical interactive display and generating a proof-of-concept for planning meetings.
{{See|POP Kiosk}}
{{See|POP Kiosk}}


==Examples==
==Examples==
CLIO and POP can used together to create a variety of different interaction experiences.  You can use a POP kiosk to integrate digital activities into pop-up exhibits at local schools, libraries and community centers.  A program facilitator can select the activities to display on-the-fly, or you could also create a kiosk to always display the same activities.   
CLIO and POP can used together to create a variety of different interaction experiences.  You can use a POP kiosk to integrate digital activities into pop-up exhibits at local schools, libraries and community centers.  Program facilitators can select the activities to display on-the-fly, or they could also create a kiosk to always display the same activities.   


Take those same activities and display them online as part of a virtual exhibit, use them within an online lesson plan, or send links to remote learners while you facilitate a full online lesson plan through video conference.  CLIO was created to be a framework that supports and adapts to your institutions specific needs.
Take those same activities and display them online as part of a virtual exhibit, use them within an online lesson plan, or send links to remote learners while you facilitate a full online lesson plan through video conference.  CLIO was created to be a framework that supports and adapts to your institutions specific needs.
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{{See|CLIO Documentation}}
{{See|CLIO Documentation}}
===Guides===
===Guides===
Non-profit and cultural heritage professionals often wear many hats and balance numerous responsibilities.  Some are educators, some are designers, and some are developers.  Many professionals are more than one.  Creating educational content often requires a full team.  In order to help you make sense of the documentation, we've broken them down into guides for different needs.
Non-profit and cultural heritage professionals often wear many hats and balance numerous responsibilities.  Some are educators, some are designers, and some are developers.  Many professionals are more than one.  Creating educational content often requires a full team.  In order to help you make sense of the documentation, we've broken them down into guides for different potential roles.
{{See|CLIO Guides}}
{{See|CLIO Guides}}
==Development==
==Development==
CLIO has gone through a multi-year continuous development cycle with separate host institutions.  This project is based on the MUSETECH model, a comprehensive framework for the design and evaluation of museum technology. We document our research, design process and evaluation results.
CLIO has gone through a multi-year continuous development cycle with separate host institutions.  This project is based on the MUSETECH model, a comprehensive framework for the design and evaluation of museum technology. We document our history, research, design process and evaluation results.
{{See|CLIO Development}}
{{See|CLIO Development}}
==Compendium==
==Compendium==
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== Contribute ==
== Contribute ==
If you want to help contribute to CLIO, you've come to the right place. This is where we are trying to keep a living document based on CLIO and the way open-source technologies intersect with museums, libraries. Add terms, update definitions, or provide language translations. Every little thing helps us to create a vibrant and open community geared towards one thing: equal access to technology, for everyone.
If you want to help contribute to CLIO, you've come to the right place. This is where we are trying to keep a living document based on CLIO and the way open-source technologies intersect with museums, libraries and cultural heritage centers. Add terms, update definitions, or provide language translations. Every little thing helps us to create a vibrant and open community geared towards one thing: equal access to technology, for everyone.
{{See|Contributing to CLIO}}
{{See|Contributing to CLIO}}


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We want to thank Katharine Canning and Pamela Maldonado from the Burke Museum of Natural History and Culture’s Education department for their mentorship and partnership at the start of the project. CLIO never would have gotten where it did without your valued input.    Thank you to Peter Wimberger, Mateo Garcia and the Slater Museum for their belief in this project when it was still just a thought experiment.  Thank you to the Evergreen State College, the Daniel J. Evans Library, the Longhouse Education and Cultural Center, the Evergreen Gallery and the Evergreen Natural History Museum for helping to nurture this project as it continued to grow.  Special thanks to Liza Rognas for seeing everything this project could be right from the start.
We want to thank Katharine Canning and Pamela Maldonado from the Burke Museum of Natural History and Culture’s Education department for their mentorship and partnership at the start of the project. CLIO never would have gotten where it did without your valued input.    Thank you to Peter Wimberger, Mateo Garcia and the Slater Museum for their belief in this project when it was still just a thought experiment.  Thank you to the Evergreen State College, the Daniel J. Evans Library, the Longhouse Education and Cultural Center, the Evergreen Gallery and the Evergreen Natural History Museum for helping to nurture this project as it continued to grow.  Special thanks to Liza Rognas for seeing everything this project could be right from the start.


Open-source projects like CLIO are built upon the countless hours of work that open-source developers dedicate to creating tools for everyone.  Projects like ours owe their continued growth to the communities of volunteers who choose to tinker and create in their spare time.
Open-source projects like CLIO are built upon the countless hours of work that open-source developers dedicate to creating tools for everyone.  Projects like ours owe their continued growth to the communities of volunteers who choose to tinker and build towards a more accessible digital world in their spare time.

Revision as of 12:49, 20 May 2022

Google material book.png

CLIO is a toolkit containing one web application, one prospective web application and all of the resources needed to create your first digital interactive. We are aiming to provide resources tailored to helping non-profit institutions create and display digital interactives, without a huge knowledge or financial buy-in. The CLIO project is open-source and that means you can choose to use it however works best for you.

CLIO

CLIO consists of one web application and one prospective web application that act as graphical user interfaces. CLIO Exhibit uses packages to display interactive activities, on-line and in-person, as a facilitated experience or a static exhibit kiosk. You can use your own electronics to display these activities, or you can follow our guides to recreate a POP touchscreen kiosk using off-the-shelf parts. We are also planning on developing CLIO Create, which will be used to create and manage Activities, define their Audience, organize them into Programs, and then export a CLIO Exhibit package file.

Read more.png

POP

The POP kiosks were built with open hardware and open-source software technologies. They are designed to have a mobile and modular form factor, allowing it to be integrated into a variety of exhibit scenarios, inside and outside of your institution. We also used them during the exhibit and educational planning meetings to prototype interactive content. It is constructed using off-the-shelf parts and doesn't require any soldering, meaning all hardware is easily replaceable in the event of damage, failure or obsolescence. If you ever need another kiosk, they can also be easily replicated.

This kiosk is a low-cost option for integrating CLIO activities into exhibits, performing user and pilot testing on a physical interactive display and generating a proof-of-concept for planning meetings.

Read more.png


Examples

CLIO and POP can used together to create a variety of different interaction experiences. You can use a POP kiosk to integrate digital activities into pop-up exhibits at local schools, libraries and community centers. Program facilitators can select the activities to display on-the-fly, or they could also create a kiosk to always display the same activities.

Take those same activities and display them online as part of a virtual exhibit, use them within an online lesson plan, or send links to remote learners while you facilitate a full online lesson plan through video conference. CLIO was created to be a framework that supports and adapts to your institutions specific needs.

Read more.png

Documentation

Our documentation contains everything you need to get CLIO installed and operating exactly as you want for your institution. CLIO is meant to be molded to your institution's design, content, compliance and operational needs.

Read more.png

Guides

Non-profit and cultural heritage professionals often wear many hats and balance numerous responsibilities. Some are educators, some are designers, and some are developers. Many professionals are more than one. Creating educational content often requires a full team. In order to help you make sense of the documentation, we've broken them down into guides for different potential roles.

Read more.png

Development

CLIO has gone through a multi-year continuous development cycle with separate host institutions. This project is based on the MUSETECH model, a comprehensive framework for the design and evaluation of museum technology. We document our history, research, design process and evaluation results.

Read more.png

Compendium

The Compendium is a limited encyclopedia of terminology and concepts within areas related to CLIO's development. In order to help communication across fields and foster collaboration, we are hoping to create a centralized lexicon.

Read more.png


Contribute

If you want to help contribute to CLIO, you've come to the right place. This is where we are trying to keep a living document based on CLIO and the way open-source technologies intersect with museums, libraries and cultural heritage centers. Add terms, update definitions, or provide language translations. Every little thing helps us to create a vibrant and open community geared towards one thing: equal access to technology, for everyone.


Acknowledgements

This project would not have been possible without the financial support of the University of Washington Resilience Lab’s Compassion Seed Grant, the University of Washington Museology Graduate Program’s paid internship pilot and the Evergreen State College's Student Capstone Fund. Funding student research and projects fosters innovation, allowing students to create the world they want to live in. We have been incredibly lucky to have these support options available as we developed CLIO. 

We want to thank Katharine Canning and Pamela Maldonado from the Burke Museum of Natural History and Culture’s Education department for their mentorship and partnership at the start of the project. CLIO never would have gotten where it did without your valued input. Thank you to Peter Wimberger, Mateo Garcia and the Slater Museum for their belief in this project when it was still just a thought experiment. Thank you to the Evergreen State College, the Daniel J. Evans Library, the Longhouse Education and Cultural Center, the Evergreen Gallery and the Evergreen Natural History Museum for helping to nurture this project as it continued to grow. Special thanks to Liza Rognas for seeing everything this project could be right from the start.

Open-source projects like CLIO are built upon the countless hours of work that open-source developers dedicate to creating tools for everyone.  Projects like ours owe their continued growth to the communities of volunteers who choose to tinker and build towards a more accessible digital world in their spare time.